Friday, December 26, 2025
ADVT 
Tech

Google's Software Beats Human Go Champion In First Match

The Canadian Press, 09 Mar, 2016 11:21 AM
    SEOUL, Korea, Republic Of — Google's computer program AlphaGo defeated its human opponent, South Korean Go champion Lee Sedol, on Wednesday in the first face-off of a historic five-game match.
     
    AlphaGo's victory in the ancient Chinese board game is a breakthrough for artificial intelligence, showing the program developed by Google DeepMind has mastered one of the most creative and complex games ever devised.
     
    Commentators said the match was close, with both AlphaGo and Lee making some mistakes and a result that was unpredictable until near the end.
     
    Lee's loss was a shock to South Koreans and Go fans. The 33-year-old initially was confident of a sweeping victory two weeks ago, but sounded less optimistic a day before the match.
     
    "I was very surprised because I did not think that I would lose the game. A mistake I made at the very beginning lasted until the very last," said Lee, who has won 18 world championships since becoming a professional Go player at the age of 12.
     
    Lee said AlphaGo's early strategy was "excellent" and that he was stunned by one unconventional move it made that a human never would have played.
     
    Despite his initial loss, he did not regret accepting the challenge.
     
    "I had a lot of fun playing Go and I'm looking forward to the future games," he said, smiling calmly.
     
    The loss shook the South Korean Go community. Yoo Chang-hyuk, also a South Korean Go master, said it was a big shock.
     
     
    "It did not play like a human at all," Kim Sung-ryong, another Go expert, said of the computer's lack of emotion despite making some potentially fatal mistakes.
     
    Hundreds of thousands of people watched the game live on TV and YouTube. The remaining four matches will end on Tuesday.
     
    Computers conquered chess in 1997 in a match between IBM's Deep Blue and chess champion Garry Kasparov, leaving Go as "the only game left above chess" Demis Hassabis, Google DeepMind's CEO, said before the game.
     
    Top human players rely heavily on intuition and feelings to choose among a near-infinite number of board positions in Go, making the game extremely challenging for the artificial intelligence community.
     
    AI experts had forecast it would take another decade for computers to beat professional Go players. That changed when AlphaGo defeated a European Go champion last year, in a closed-door match later published in the journal Nature. Since then, AlphaGo's performance has steadily improved.
     
    "We are very excited about this historic moment. We are very pleased about how AlphaGo performed," Hassabis said.
     
    DeepMind team built "reinforcement learning" into AlphaGo, meaning the machine plays against itself and adjusts its own neural networks based on trial-and-error. AlphaGo can also narrow down the search space for the next best move from the near-infinite to something more manageable. It also can anticipate long-term results of each move and predict the winner.
     
    AlphaGo's win over a human champion shows computers can mimic intuition and tackle more complex tasks, its creators say. They believe that ability could be used to help scientists solve tough real-world problems in health care and other areas.

    MORE Tech ARTICLES

    Google Scholar turns 10 this month

    Google Scholar turns 10 this month
    Google Scholar, the free search engine for scholarly literature that has transformed the way scientists consult literature online, will turn 10 Nov 18....

    Google Scholar turns 10 this month

    How glass can help build super-fast computers

    How glass can help build super-fast computers
    New research demonstrates how glass could be manipulated to create a material that would allow computers to transfer information using light....

    How glass can help build super-fast computers

    Tool to help women report harassment faced on Twitter

    Tool to help women report harassment faced on Twitter
    The micro-blogging site has launched a tool that will allow women to report abuse and harassment on Twitter and get the issue resolved within 24 hours....

    Tool to help women report harassment faced on Twitter

    Lasers to measure wind speed and direction

    Lasers to measure wind speed and direction
    The idea is to provide long-term measurements of how much power offshore wind can generate and to help designers prevent wind turbine fatigue....

    Lasers to measure wind speed and direction

    Half of world population to use mobile internet by 2020: GSMA

    Half of world population to use mobile internet by 2020: GSMA
    "It is calculated that there were 2.2 billion mobile internet subscribers in 2013, representing approximately 30 percent of the global population. GSMA...

    Half of world population to use mobile internet by 2020: GSMA

    Social media helps get science work noticed

    Social media helps get science work noticed
    Sharing science work via social media like Twitter is good for researchers in getting their works noticed, shows a study....

    Social media helps get science work noticed