Saturday, July 4, 2026
ADVT 
Tech

Online Gambling Growing Among Canadian Teenagers: Study

IANS, 31 Mar, 2016 12:40 PM
    The rapid change of the gambling landscape due to the advent of the online platform could spell doom for many teenagers as researchers have found that adolescents are gambling online at a significantly higher rate than previously reported.
     
    "A substantially high proportion of young people are gambling in general, and mostly in unregulated forms, like in a dare or a game of pool, which are accessible to youth," said first author of the study Tara Elton-Marshall, scientist at the Centre for Addiction and Mental Health (CAMH) in Toronto, Canada.
     
    "The high proportion of teens who are gambling in any form is concerning because there is research to suggest that the earlier people start to gamble, the more likely it is to be an issue later on," Elton-Marshall noted.
     
    The research, published in the journal BMC Public Health, comes from 10,035 students in grades nine to 12 (aged 13 to 19) who completed the 2012-2013 Youth Gambling Survey in schools in Ontario, Saskatchewan and Newfoundland and Labrador.
     
    The researcher found that nearly 10 per cent of teenagers in the three Canadian provinces said they had gambled online in the past three months.
     
    It is the first Canadian-based study to find such high levels of online gambling among youth, the researchers said.
     
    Of all adolescents surveyed, 42 per cent reported that they had gambled money or something of value in offline (land-based) gambling or online gambling. 
     
     
    Popular gambling activities included a dare or challenge (22 percent), instant-win or scratch tickets (14 percent), games of skill, such as pool or darts (12 percent), offline sports pools ( nine percent), and cards, such as poker and black jack (9 percent).
     
    Most adolescents participating in many forms of gambling, with the exception of gambling on lottery tickets and instant-win or scratch tickets, were not of legal age to gamble.
     
    The study, the first to use a problem gambling scale created specifically for adolescents, showed potential reasons for concern, particularly related to adolescents who were gambling both online and offline.
     
    Among these adolescents, 36 percent had a score indicating a potential gambling problem on a scale measuring problem gambling, versus eight percent among offline-only gamblers.
     
    Problem gambling severity scores were calculated based on responses to nine questions, such as how often teenagers missed activities such as team sports or band due to gambling/betting.

    MORE Tech ARTICLES

    New technique to build 'invisible' materials with light

    New technique to build 'invisible' materials with light
    A new method of building materials using light could one day enable technologies that are often considered the realm of science fiction, such as invisibility ...

    New technique to build 'invisible' materials with light

    Device to help neuroscientists analyse 'big data'

    Device to help neuroscientists analyse 'big data'
    In the era of unprecedented quantities of information via web, mobile and other internet-based operations, here comes a new device that can help neuroscientists make sense of the "big data"....

    Device to help neuroscientists analyse 'big data'

    Lenovo to take on Google Glass

    Lenovo to take on Google Glass
     Lenovo is developing a wearable smart glass similar to Google Glass with an external battery to be worn on the neck....

    Lenovo to take on Google Glass

    Coming Soon, lighter batteries with more life

    Coming Soon, lighter batteries with more life
    You may soon be able to have a cell phone with double or triple the battery life as researchers have taken a big step towards accomplishing what battery...

    Coming Soon, lighter batteries with more life

    Is mobile wallet a distant dream in India?

    Is mobile wallet a distant dream in India?
    Despite a huge unbanked population and 700 million cell phone connections, the concept of mobile wallet will take some time to become popular in...

    Is mobile wallet a distant dream in India?

    Soon, save content on Facebook and view later

    Soon, save content on Facebook and view later
    Facebook is soon to launch a new feature that will let its users flag content like movies, music, TV shows and links for later viewing....

    Soon, save content on Facebook and view later